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lestatdark said:
TM25 said:
lestatdark said:
TM25 said:
lestatdark said:

How did you max them that fast? Even with the 8 goblin fight, that would have taken you a very long time, especially for jobs, since that fight only gives about 13 JP. Or do you get more EXP and JP on Normal than in Hard?.

Dropped Minotaur in two rounds of both my B.Mages using 4 Brave'd Firas. 600 Damage per Fira and my Knights giving back up damage. It didn't even have a chance to use his fuck you move.
Buff Up + Catch me if you Can with two Knights and Buff Up on two B.Mages is Boss destroying material, even on Hard, since Bravely Default bosses are looking to be more of a battle of who can kill who faster, on par with Etrian Odyssey bosses.


The last two bosses have 10, 000 hp on normal.  I ran out of pp before I could kill the dragon with two mages had to abuse bushido for the dragon, still workinh on the last.

You sure Dragon has 10K HP on normal? Because I just fought him on Hard (and died), and he had 10,520 HP. Did you check how much HP the Minotaur had?.

@Rolstopabble - I'll probably do that as well, once I get a bit tired of the Chompers fight.

Dragon is 7500 my bad, once you beat it you can refight the previous bosses.  On normal turtle boss gives 70jp so i used that for some grinding.

I see, i'll try to defeat him so I can try that Turtle boss grinding, seems to be a much faster deal than Chompers. But if Normal Dragon has 7,5K and last boss has 10K on normal, that means that on Hard it'll be near 15K....I don't see how I'll manage to defeat it, not with the current gear that you can have on the demo, unless the town upgrades has much better gear.

I actually refaught the dragon and it wasn't that bad though I abused buff up this time.  The last boss has some gimmicks that makes it worse, at least for me.  Some people are saying it is easy but maybe their is an easy stratedgy I'm just not seeing.  Personally I like flexibility in an RPG and this game seems to funnel you towards specific counter measures.