Weedlab said:
I had a feeling that was the example you would bring in your response (at least referenced in some way). Not necessarily. The first Xbox had a design flaw that caused it to chew discs (in my region). The issue was fixed with in the first year – no “redesign” was needed. Likewise the Wii U was missing firmware updates which were added later and mitigated bricking events (5 months or so). The Vita had some minor issues, but those were alleviated within year one. The same for the Wii with respect to freezing (under a year). The 360 was a profound example of something gone wrong, but more often than not a redesign wasn’t needed for a well functioning system. Tweaks, debugging or adding firmware updates from the beginning alleviated most of the issues down the line.
Also ... Note I didn't say anything about "failure rate". That's a subset of the greater reason why I avoid systems at launch. |
They never really fixed the disc chewing issue. It happened for the Xbox, the 360 (even after the redesigns), and it sounds like it's still a potential issue with the Xbox One, which is why they recommend that you not put it vertical.
A firmware update is not a hardware issue.
This guy has a failed system, so I naturally assumed you were referring to failure rates. If you're talking about issues in general, then you're right to an extent that the probability of launch issues being fixed by the time you get one is in your favor. However, there's still the probability that there will be new issues with the batch manufactured when you get one.
I am the Playstation Avenger.
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