ethomaz said:
Sorry... seems like I ignored your post but that was not the case... I was using my cellphone so I can't see your pictures in the right way. Yeap... I got what you are saying when you downscale a image you have less jaggies than a native image... I saw some test in PC games rendering internally in 4k to display/output in the native resolution of monitor (1080p or 1440p)... the tech make the image more sharper and with less jaggies than native 1080p/1440p... I think AMD showed something like recently. The weird part is that they developed the game in 1080p... so why they messed with the config to render in 1080p? And this case is clear to be a internal config option only because I can't see any developer in the world changing a resolution of a game (you need to optimize and test all the parts of the game) in two or three days... they already have the patch working that just change the config. I can't see too how a dev can ship a game with the lower setthing... it too weird for my biased head |
Yeah it's just weird. My best bet is that they were trying out a lower resolution to see if that worked better, and just a couple lines of code from that test stayed in the game. Just a silly human error that didn't get noticed.