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To add something, I honestly think that Irrational/2K Boston simply bit off more than they could chew with the game. There is a lot of history in Objectivism and its ideals are complex and not exactly tailored to a video game storyline.

But I have to give them credit for not only trying but succeeding in so many ways; that kind of challenge would have sent most developers running home with their tail tucked between their legs halfway into development, even some of the "highly respected" (sic) game storytellers like Kojima.




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