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Michael-5 said:

Galaxy is pretty good, but the Bee suit was terrible. Galaxy isn't too bad of a rehash, but 3D Worlds is just a 3D Super Mario Bros with the most basic level design.

The Last Story and Pandora's Tower are good games, I'm actually playing Pandora's Tower now, but they aren't really Nintendo. I mean, by publishing these games, Nintendo gets exclusive rights, but my complaint isn't against these games, it's against the games Nintendo is developing themselves. Nintendo has always published great games, from Earthbound to Super Mario RPG to F-Zero GX (developed by Sega) to Last Story.

My complaint is against what Nintendo makes with their 1st party studios, XenoBlade was awesome, but what else have they given us lately that's been new and refreshing? Surely nowhere nearly as much stuff as the SNES. You clearly misread my comment when refering to DKC, Mario Kart, and Paper Mario because I'm using those as examples of great ideas, stuff that Nintendo only makes sequels for now. Prior to XenoBlade, the last big new Nintendo experience was Pikmin and Starfox Adventures and that debuted in 2001. A couple big new IP a decade, compared to like a dozen on SNES.....I blaime seniority, small studios like Retro Studios, and Platinum games have younger staff, and look how amazing their games are. Nintendo should let their younger devs take more control, or maybe buy out Platinum Games and let them fiddle with what they want. I would love a PD Starfox.


I've played 3DW at London's Comic and Anime Con it's nowhere near what you describe it's level design is closer to the Galaxy games by far I can personally vouched for this. You keep bringing up the bee suit like it was the focal point of Galaxy when it was the design and concepts of each level and even then it's subjective whether metal Mario was even that good a power up at all as it found few uses considering how you're pegging it, creativity is not just down to a power up.

Pandora's Tower and Last Story are Nintendo, PG has shed light on how Nintendo oversees projects handled by third parties as versions of the game are sent to them periodically and Nintendo directs the studios with their feedback down to changes in the gameplay, in the case of Last Story Nintendo had some of their own team developing. If you truly believe Pikmin was the last big new experience you must be overlooking a number of games, the Galaxy games, the new Fire Emblem, Xenoblade, New Leaf, Skyward Sword and so on tell me the in house teams are perfectly fine.

The SNES was Nintendo's second console ofcourse it'll have more new IPs then their 5th console I don't quite get what point you're employing here, back then they were introducing you to their library and their bread and butter, they then built these franchises into what they are today. It's nothing to do with seniority as Miyamoto and Tezuka don't have as much hand in development of the games anymore, I think you have a misguided view here on how gaming libraries go cosidering how strong their mainline IPs are Nintendo last gen added 7 or so new IPs to it.