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kupomogli said:
Hynad said:


Have you ever even played a 3D Mario game? 

From objective to objective, the level layouts and/or paths change. Sometimes even the gameplay changes. Making the levels almost entirely different ones. It's not like looking for that little oscure corner of a level while exploring like in most third person games. ¬_¬

Super Mario 3D Land isn't like that, and by relation I'd also assume Super Mario 3d World isn't either.  Although in Super Mario 3D Land, once finishing the game, the game does allow you to play as Luigi and unlocks a special set of worlds and the coins you acquire allow you to unlock levels in those worlds.  Unfortunately, atleast half of the levels are the same and you're just are running from a ghost who mirror's every action you do. 

As for prior 3D Mario titles.  I've only played Super Mario 64.  The game is average at best.  Small levels that you repeatedly collect a star and get kicked out after each one.  The levels aren't "completely different" as you say.  You just have different objectives.  Sometimes a cannon might lower from the ground if you've met the requirements to unlock a later star, sometimes by choosing one star you'll have to do a race where the star wouldn't be available otherwise, etc.

I'd say 3D Land is the best, as it is similar to classic Mario style, just too easy of a game.  It didn't  take close to eight hours though, so maybe the person who reviewed 3D World did the special worlds.


Getting every coin, every secret exit and beating the game as both Mario and Luigi while also getting top of the flag as both of them (I did both could have been just one) while also never using the white leaf gives you 100% and that damn mirror shadow always was a pain in the butt and made it more difficult/frantic as well as more fun and rewarding on getting through it. 

That is where the fun was, can't wait for 3D World.