kupomogli said:
I don't really comprehend the meaning of this. How can you rush through a platformer. Sure the person might have not went through stages repeatedly to get every single hidden coin, but again, it's a platformer. That's the same thing as saying that someone rushed through a third person shooter and a first person shooter. Uncharted 3 is only six hours long(or eight?,) but unless you collected all 100 treasures you rushed through it? Resident Evil 5 is, well, I have no idea, but if you didn't shoot every single hidden medal, then you rushed through it? This isn't an RPG, or like Grand Theft Auto where the time can actually be longer than given because there are side quests and left over missions. If all that's left over at the end of the game is to go around and pick up collectables, that's hardly an excuse to say someone rushed. Assassin's Creed has a lot of useless collectables where you're going to one spot to collect them all. I'm not going to count that as any meaningful experience. Infamous and Infamous 2 has blast shards that you can collect all over the map. I wouldn't count those either, although I would count the side missions that you can do. |
Have you ever even played a 3D Mario game?
From objective to objective, the level layouts and/or paths change. Sometimes even the gameplay changes. Making the levels almost entirely different ones. It's not like looking for that little oscure corner of a level while exploring like in most third person games. ¬_¬







