I want to make a game were the environment is randomly generated 3D fractals that move and morph as you move.
Your goal is to find a way out but understanding the patterns around you so you know the "doors" won't shut down as soon as you approach them.
Like, PSN unfinished swan meets anti chamber, on LSD and mescaline overdose.
Edit:
dev budget: 100K$ ?
marketing budget: 50K
team size: 5 people
Dev cycle: 2 years
platforms: PC, Mobile Devices, Consoles, Fridge, Your mother.
Studio Name: Mediterranean Cuisine







