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fatslob-:O said:
ViktorBKK said:
curl-6 said:
ViktorBKK said:
orniletter said:
ViktorBKK said:
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thats just horse shit !

The CPU is arguably weaker/ inferior to the PS360´s (though you can´t compare them 1:1 to each other because their strenght´s and weaknesses are very different). The GPU is unargably more powerful.

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LOL, if it the power balance was 40:100 as you're suggesting, Wii U wouldn't have been able to pull off 6th/7th year PS360 games at launch.

And it is simply untrue that Wii U's only technical advantage is RAM.

Wii U has more than three times as much eDRAM as 360, that's a massive boon to rendering.

Wii U has DX10/11 features compared to the DX9 level stuff on PS3/360.

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You are right about the performance gains being miminal if there are any at all LOL. Since amd is manufacturing their new apus on 28nm how much perfirmance gains will there be ? (I'm willing to bet not a whole lot but all I can do is hope that hUMA can have a big impact.) 

 

Off-topic: You sound pretty educated on the topic of chip fabrication and you also sound like you know something about chip design too.


Well since 28nm is a half node step, there will be some gains. I hope that Steamroller CPU will finally fix the IPC problem of AMD's module design. Also if I am not wrong, the next batch will be made at TSMC, since AMD had lots of trouble with Glodbal Foundries yields.

I might happen to have some some academic background in this stuff, but to be honest, all you need to do is spend some time on sites like Tomshardware and Anandtech and you'll know a lot more than  what you'll learn in college in a year, generally speaking.