What's amazing to me is that 160 VLIW5 ALU's in WIi U are keeping up with 240 ALU's equivalent in PS3/360.
It shows even 2009? GPU tech is quite more efficient than 360/PS3 designs. Bodes well for PS4/X1 as they are far more advanced than what's in Wii U, so each shader should be even more efficient.







