sonic321 on 07 November 2013
PS3 would be 52 ALU ops * 4 floats per op *2 (madd) * 550 MHz = 228.8 GFLOPS
Xbox 360′s 48 ALU ops * 5 floats per op * 2 (madd) * 500 MHz= 240 GFLOPS.
Wii u 8 shader units with 20 alus in each = 160ALUs @ 550mhz =176gflop







