JoeTheBro said:
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Some technical points to make.
youtube halves the framerate, so if it dropped two frames and went down to 58fps, it would show on the youtube video as a single frame lost, i.e. 29fps, the fact that it chugs down to 10-15fps suggests that the original video itself dropped to 20-30fps at this point.
That said, it could simply be down to the capture hardware, but In my opinion, the performance is going to depend largely on individual setups, location of installation on a hard disk, fragmentation, wether or not recording was in progress on the console itself and so on, in my opinion its down to the games engine for next gen, as the ps3 and xbox 360 versions dont seem to suffer beyond technical limitations while the xbox one, ps4 and pc versions do.







