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The birth of Child of Light, Ubisoft Montreal’s AAA indie game

With the indie scene growing ever-stronger, Patrick Plourde, creative director at Ubisoft Montreal, will explain how his pet project, Child of Light, began, in a presentation at the 2013 Montreal International Games Summit next week.

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Rambo: The Video Game gets new gameplay trailer

Rambo is about little else besides shooting guys and blowing stuff up, and the latest trailer shows that that spirit will live on in the upcoming video game adaptation.

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Mode 7′s Frozen Endzone to enter beta this month

Frozen Synapse developer, Mode 7, has announced its next game, Frozen Endzone, will open its public beta at the end of November.

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Dragon’s Prophet update adds new zone and PvP system

Dragon’s Prophet, the dragon MMO to end all dragon MMOs, today received a free patch that adds a new region and PvP system.

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Satellite Reign: Syndicate Wars successor used PlayStation Eye cameras for mo-cap, video inside

Satellite Reign developer 5 Lives has published a new dev diary that touches on the Kickstarter-funded strategy title’s motion-capture techniques. It shows how the team tried to use Kinect sensors and ultimately rested on PlayStation Eye devices to track actors and represent them in the game.

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Prison Architect passes 250,000 players, hits $8 million in revenue

Prison Architect developer Introversion’s paid-alpha model seems to have worked a treat. It’s only gone and made them $8 million across some 250,000 players.

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Microsoft CEO hunt narrowed to four candidates, report claims

Microsoft’s search for Steve Ballmer’s replacement as company CEO has been narrowed to just four candidates, according to a report from Reuters.

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Riot fiddle with League of Legends' League ranking system

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League of Legends is entering its preseason period right now, so don’t get too attached to, well, anything. After months of making only minor tweaks so’s not to disrupt competitive play, this is the time that Riot finally lean in and rearrange the big stuff. Beyond comprehensive changes to the way vision works, that also means a rejigging of the League system - the means by which players are matched according to skill level.

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Ready, Steady, Bro: Broforce Muscles In Again

By Alec Meer on November 6th, 2013 at 9:00 am.

A selection of YouTube comments on the latest trailer for Contra-inspired, 80s action hero-riffing, shooty platformer Broforce:

“I masturbate to this… shut up…”
“Ma balls ma balls. HELL YEAH !:D”
“Thats a preaty fricken epic trailor!”

And my personal favourite, “This is fuckin amazing. Hello from Russia.” Hello!
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I Have No Money But I Must Pledge: STASIS

By Alec Meer on November 6th, 2013 at 8:00 am.

Sci-fi/horror pointer-clickerer STASIS might feature gratuitous use of the Inception Button in its trailers but it does look very mmmmmmm indeed. (That’s ‘mmmmm’ as in ‘lip-smacking’ rather than ‘Jeremy Paxman encouraging a duplicitous politician to keep on digging his own hole’, by the way.) It cites the likes of The Dig, Dead Space and Sanitarium among its influences , but it’s the hauntingly lavish isometric art which really makes it stand out and, perhaps, give it a shot at Kickstarter superhappytimes. The release of an impressive demo is only going to help with that.
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Stick To Your Guns: Pirate Code Interview

Head man at Circuit Hive, Peter Robinson, talks to TPG about his pirate-inspired strategy game, Pirate Code.

 



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