Mummelmann said:
benji232 said:
Mummelmann said:
Yes, it's following the same trend that every console ever will released has; a holiday boost. There is no significance to it at all and that is precisely my point. The Wii and the PSP sold more in the same week last year, the Wii U's record week is about 560.000, it will probably never reach that number again, perhaps not even come close. That's my point, talking about percentage increases is of no value when the baseline sales were as low as they were throughout the year. If a man is standing still and you shove him down a steep hill, he will accelerate and his increase in speed will be tremendous. He'll still come crashing at the bottom.
People are even starting to bunch the "Nintendo family" together in weekly sales to disarm the situation.
Of course the Wii U will sell more during the holidays, no one in their right mind would think otherwise. But how much? Compared to the competition? How much in Q1 2014 and onwards? Lifetime?
|
I think you missed my point. If an HD remake trippled it's baseline (from 20k to around 60k), then super mario 3D world will most likely raise that baseline once again, then there is kart, then there is ssb and so on. And you honnestly believe that this year will reflect the remaining of it's lifetime while it only had 2 key releases throughout the whole year? I mean, you're entitled to your own opinion or thought, but you can not honnestly expect it to average 35k next year with so many key releases including one of nintendo's biggest system sellers (Mario kart) and also SSB...
|
It launched with NSMB U and sunk like a stone from january. Besides, since my theory is and always has been that the console from a design perspective lacks basic appeal, I can imagine it going into the 35k region weekly no problem, despite software releasing in November/December.
We saw the same thing with the Wii once it started declining, there was no software to stop the decline, price cuts did not help either. The key difference here is that the U started its life where the Wii ends it; lack of appeal in both markets.
|
Wait a second, let's use common logic here. Ask yourself, would you buy a 350$ console for a 2D platformer? As I repeteadly said in other threads, 2D mario games never sold consoles (It's also true for wii/ds), it's the type of game that everyone who has that said system will buy but no one will actually be willing to pay 300$+ only to play New super mario bros. So the comparison between both 2d and 3d mario is irrevelant because the former is completly dependant on how much systems is actually available to actually sell well and the latter is a system mover and will sell a lot itself.
Also, I am very curious, seeing as you believe that MK8+Mario3D world+ SSB will keep wiiU sales to sub 35k weekly, you also understand that this means you're expecting the wiiU to sell merely 12-14million units lifetime?