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kekrot said:
Einsam_Delphin said:
kekrot said:
And like tbone51 said, the art style is different on the 3DS, the characters has a celshade style outline on them, Sakurai said it was because it was more difficult to see the characters on screen without.

As of the sales, I don't know what to expect, it's wildly difficult to predict right now since the console sales goes way up and down, yes mostly down for Wii U this year.


Well like Lawlight said, that's only because of the hardware, specifically the 3DS's screen size, and no other reason.

Also, a console's total sales only go up, but the thing is the 3DS is already miles ahead of the Wii U and it is selling at a much greater pace, so the current gap is only going to be even greater when SSB4 releases.

Of course, but what I meant was that we have no idea how the Wii U will fare and how many consoles there will be sold when SSB comes out, and afterwards. We don't even have a release quarter. For all we know the Wii U version could sell more, like blightedpersona questioned, fighting game on a handheld? Maybe, but I think the Wii U version will by far be the most prominent game, SSB on a handheld is still a new thing.



I don't see why it matters how well the Wii U fares, as the 3DS will still be miles ahead no matter what, unless you're trying to disregard their current install bases which I hope you're not. Also, we know the game releases in 2014, and we can guesstimate that by the end of 2014, 3DS will have sold say 45-55m and Wii U 8-12m. Just throwing some numbers out there. Whatever numbers they'll actually end up at, you can bet the 3DS will be in a league of it's own. And again, I doubt the average joe gives a hoot about the system a game is on more than said game itself, but I said this already.