Too_Talls said:
The problem with number 2 is included in the original post of this thread. You did just what he said always happens fulfilling the steriotype. You called the price into play assuming the kinnect didn't exist. it''s pretty ovious that's why the system cost more but it's always conveniently left out. |
That's not the reason why people complained. There is a big difference to being online, and having to *always* be online.
It may from first instance not seem like much of a difference but actually from a gaming point of view it is.
The problem was:
1. You must connect to the internet at least once every 24 hours or your games would stop working
2. If your internet goes down or you move to somewhere without internet (ie perhaps you are waiting for it to be installed), your games wont work.
3. People don't like this kind of control, if MS decided in the future to switch off the servers, the games would no longer work. When asked they said, "dont worry about it - our servers will be up for along time"... they never directly said - we will not switch off the servers to your games.
This is before I get into the Disk selling/2nd hand sales, disk being useless conversation :)
So basically thats a big difference from having a connected device to the internet. I have about 100 GOG games, I started playing Dungeon Keeper again yesterday, there was no guarentee that any game i purchased (even on disk) on the XboxOne would work 10 years later. That's why people were pissed.








