| attaboy said: If this or any other site didn't say "1080p!" or "60FPS!" nothing but the most hardcore of us would ever notice or care. As long as a game doesn't run like Perfect Dark on N64, a smooth framerate and a sharp picture would have been more than enough. |
I can instantly tell any game running at 30fps rather than 60fps just from looking at it. I don't think I could tell you whether a game was natively 1080p or upscaled from a lower resolution to 1080p though.
Dreamcast actually introduced me to 60fps, I couldn't put my finger on why F355 Challenge looked so much smoother and sharper than Metropolis Street Racer. Was purely because it was 60fps. That was the point where I realised 60fps was more important than fancy effects and higher resolutions for me. It actually affects how a game plays and how responsive it feels, whereas resolution doesn't make a blind bit of difference to that.
This is why I find it so funny that Wii had more high profile 60fps this last gen than PS3 and 360 did.








