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Dark Souls is still a good game, but for many who played Demon's Souls there are aspects that one can find more enjoyable there. For me...

- I didn't like the Bonfire system within the pseudo open world. It felt like retreading when having to travel back and forth between them. Having a Hub world like the Nexus was better for me, knowing I had this safe Haven to teleport back to.

-Saying that Demon's Story is mostly told in the intro sounds like someone who didn't pay much attention to anything in the game. Demon's Soul's method of story telling is so forward thinking and ingenius. The story is never forced upon you, as there are many who don't really care for epiloguing when playing these games. Yet, if you want it, the story is hidden within the world's environments itself. You gain small bits of the story from talking to NPCs, particularly the Merchants. Other anecdotes that reveal MUCH of the story are found in the Item/Weapons/Armor Descriptions. Context clues from the visual imagery also says much about the characters. And the game has many Characters, with distinct goals, etc. Freke, Witch Yuria, Mephistopheles, Ostreva, King Allant, King Doran, The Vinlands, Maiden Astrea, Old Monk, Cursed Mistress, etc. Deep intertwining stories for each without any of them having to ever lock you into awkwardly long convo to tell you. I think this is just better than the alternative.

-Most things about Dark Soul's combat system is probably better, but not a fan of the horrid running animations, or the Flask System.

-Also I don't like looking like a zombie in Dark Souls.

-Bosses. Far more intracate to the plot in Demon's, and much more inventive strategies built into them. False King beats Gwynn all day for me. Bosses just feel easier in Dark, oddly enough the minions are a lot more dangerous to you.



      

      

      

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