forevercloud3000 said:
I prefer Demon way more than Dark. I think it has something to do with the Nexus. The game's story mythos bleeds into every aspect of the gameplay. The Nexus Hub world not only acted as a resting place where you could more easily seek out which location to do next, but also was a reminder that your Soul was bound to it. Bosses, better in Demons. Storywise and strategy. Maiden Astrea basically not fighting back (rather having many who were just willing to protect her) is such a strong moment. You realize that you might not be the hero you claim to be. She tells you as much as you tear her to shreds so you can covet her Demon Soul. At least she only became a demon because she was absorbing all the Sin and Darkness from everyone in the Pit, a Martyr. And having the guy in the tower of Latria Summon you into another player's world and forced into a fight to the death? Most inventive Boss fight since Psycho Mantis in MGS.
I was always hoping a Sequel would arise, so I can travel through Bolataria once more. Also assumed that at some point From was going to release DLC for the Destroyed world (Land of Giants). That one broken stone hindering you traveling there always sat in the back of my mind..... |
...which is not to say that Dark Souls is bad. It's awesome, but just much less atmospheric (outside of castles and urban areas, those rule).
Won't talk of the blackened, but the music and the atmosphere as you enter THAT part of the swamp... it is hard to describe in words.









