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famousringo said:
eyeofcore said:
famousringo said:

Thanks for that.

I see they used a question in their headline:

"Any headline which ends in a question mark can be answered by the word no."

They interview a number of people, and some say yes, they know developers running to other platforms, while others say this is just mobile getting more competitive and you shouldn't come into the mobile market expecting free money. No consensus from the people interviewed and no hard evidence backs up the headline.

In fact, the only hard number they offer is that "Nearly half of the app developers surveyed made no profit at all." Which means that more than 50% actually did earn a profit, a batting average that compares really favourably with the mere 20% of console games that earn a profit. I know which casino I'd want to play in.


Yet you made yourself look dumb since low budget games will profit at mobile so chances of them being profitable is very high yet you don't count the factor that games on PC and consoles have higher budget and standards thus they have less chance of being profitable also console bussiness is now old like a bit more than 30 years with multiple generations and now profound franchises that reduce chances of new IP's and games to sell well compared on mobile scene where are fewer.

The problem is that you don't count factors, high budget games can't really survive in mobile because everyone these is practically act like a jew when comes to spending money on games and only a couple of high budget franchises are profitable, I would not be surprised if mobile gaming crashes from amount of cheap games that are low quality like video game crash of 1983.

Not sure how I made myself look dumb, since the higher chance of earning a profit on mobile and lower barriers to entry is precisely what makes those platforms attractive for developers. Discounting that would just be denying reality.

Not that you've supported this assertion with any evidence, but why is it a problem if high budget games can't survive in mobile? Please answer without resorting to anti-semitism.

You were being narrow minded since you did not consider other factors like how many developers are in mobile, were their efforts profitable enough to take a chance again or not?! Or were they profitable yet profits were too small to recoup the costs of waiting to recieve these profits and to fund future products.

Because mobile gaming will not advance if there is no real high budget games like on consoles and/or handhelds, I did not resort to anti semitism you braind dead. Can't you understand partial sarcasm or a joke that is kinda discriminatory yet it is funny? Don't your folks have a similar saying/phrase? No? Nobody has sense of any kind of humour? No... Oh, I kinda feel sorry for you.