selnor1983 said:
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It is one thing to do this when there is a solid wall but another thing if there are like a million objects floating in mid-air. The path the player takes in the gif is just too perfect, there is only this one big piece of debris to move out of the way. I don't think that you could leave the predetermined path and walk through the rubble in another spot or even walk around it.
I am not knocking the game, it looks very good but in a world where content from beyond and twd qualifies as gameplay (essentially holding the "play" button to advance through a predetermined scene) and because this game will be tied in with an actual tv show (heavily story driven and story bound), I'm putting my expectations on this kind of gameplay.
Ongoing bet with think-man: He wins if MH4 releases in any shape or form on PSV in 2013, I win if it doesn't.