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CGI-Quality said:
fps_d0minat0r said:
CGI-Quality said:
fps_d0minat0r said:
CGI-Quality said:
fps_d0minat0r said:


last gen was different because of the cell.

This gen the PS4's is basically being called a PC by every single developer so theres no excuse this time.

It wasn't "just because of the Cell" (quite a fallacy dreamt up by Sony fans). It was a combination of the talent of each studio, in addition to, the tech. With the PS4, the same will apply.

from what ive heard the DICE team are very talented.

Which I never argued against.

im sure you also wont argue that the valve team are talented. yet they cried like babies (atleast gabe newell did) because of the cell. remember?

so unless your implying that sony studios are so far ahead of the competition in terms of talent, I dont see why 3rd party developers wont be matching them this gen.

If you expect a team that doesn't work with the system exclusively to always match people will, I have nothing left to continue on here. The PS3 wasn't the first example of it, and most definitely won't be the last.

Bottom line, there's no shock that Killzone: ShadowFall looks and performs better than Battlefield 4. None. Talent is one aspect of why exclusive studios will do better (and it's not just Sony). Ryse: Son of Rome looks better than any multiplats on the X1, for the exact same sentiments.

youre forgetting guerilla were working on KZ mercenary and also their other annanounced ps4 game.

1 game on 3 platforms is easier than 3 games on 2 platforms.

and ryse doesnt look good because its exclusive, it looks good because its using the cryengine.

anyway, i believe it wouldnt take a lot for a company like EA or activision to make a better looking game than sony on the PS4. If you dont believe it, i dont care, im not going to convince you.