S.T.A.G.E. said:
Wright said:
So it's like I've been saying. You can compare this structure with Medal of Honor: Airborne. (the Crysis comparison isn't good, imo). You could spawn at any place in the map and start doing objectives as you feel like, without any order.
|
Ok. If that makes you feel better. I am just saying what the guy who played it said.
|
It doesn't make me feel better. Crysis is a linear game, whereas Medal of Honor: Airborne isn't, for the most part. The guy who played it is misleading, and you are as well since you implied something wrong by quoting the guy at hand. (Non-linear =/= Campaign is Crysis-like in its approach)