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osed125 said:
prayformojo said:
Most modern games balloon in size due to cutscenes and voice overs. Nintnedo has still refused to buy into either of those things and use them in their games. This is why their games remain tiny.

Heck the first Mario Galaxy is 2 GB iirc


The first one is 3.5GB, but the second one is 1.3GB.

Anyway, looking at these gifs it is easy to understand how it is so small, they are reusing a lot of assets. Look at that wall texture for example, repeating over and over.