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farlaff said:
irstupid said:
farlaff said:
irstupid said:
Even more impressive when you consider the other topic that its only 1.7 gb in size


I don't know if I get impressed or worried. Because of the U low storage capability, they can turn this into a trend and start saving content to allow less HD (rectius, flash memory) space and encourage more digital sales.

From what I've seen of this game, and from what I know of Wind Waker HD, I'm not worried.

Both games are only 1.7 gb and both games look amazing and WW i know is not a small game either.  


Ok, but when I say content, I really mean textures, details and stuff like that. How big is Galaxy anyway?

osed125 said:
prayformojo said:
Most modern games balloon in size due to cutscenes and voice overs. Nintnedo has still refused to buy into either of those things and use them in their games. This is why their games remain tiny.

Metroid Other M is almost 8 GB
Xenoblade is around the same
Brawl is 7.8 GB
Other Wii games like Metroid Prime 3 and Skyward Sword are around the 4 GB mark
Heck the first Mario Galaxy is 2 GB iirc

This is an anomaly, and who knows what black sorcery Nintendo is using. 

This from the other thread