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Mr Puggsly said:
The Fury said:

This makes me wonder, there are many games that Capcom or others produce that, while potentially good games, don't sell as many as they could. Remember Me being a good example, made by a new smallish studio and Published by Capcom yet has only sold 200 thousand copies. It's the kind of game that if a bit of money hatting was involved (and a bit more development) you could have had a X1 or PS4 launch title which would have silly amount of hype for no reason, sell lots and could have spawned sequals, making more money for Capcom and the development team.

Not a great idea because fans would have little faith in exclusive releases being good. For example, many of Sony's 1st party exclusives flopped for being average or medicore. Being an exclusive doesn't guarantee great sales.

In my opinion, Enslaved was a great game. If Sony locked that as a 1st party exclusive, I think it would have sold much better than it did.

"Fans would have little faith in exclusive releases being good."? I'll quote you on that. Pretty sure fans are obsessive with 1st party games and mostly claim they are awesome even before being out. But you say that and then mention my point straight after, while I don't mean 1st party as in a specific company published or developed, I mean a 3rd Party exclusive.

Lets look at Dead Rising 3 and Titanfall, both 3rd Party exclusive games for the X1 (or MS machines for the latter) and with that comes not only Capcom advertising their wares, MS will mention it at conferences, fans of that console will no doubt buy it (early on especially as there is nothing else to play). Then for Titanfall (an EA game) you have MS sending out emails saying 'ONLY NEXT GEN CONSOLE TO HAVE TITANFALL' and all that jazz.

Of course for Dead Rising 3 it less of a good case as it's not an unknown title that needs decent sales, it would have sold over a million anyway and MS money hatting just kept it on their console. While new titles, like Enslave, like Remember Me and like Titanfall get the extra boost of advertising and 'hype' they need to at least allow the development team to succeed and stay in business to produce more titles, not nessecarily exclusive, in the future.

 



Hmm, pie.