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J_Allard said:
Captain_Tom said:


Again do you really think Sony cannot provide ample servers?  They own an entire server company and have countless games that run on dedicated servers (Far more than on 360).


No one said Sony can't provide servers. The type of cloud based, ready on a whim loads of bandwidth servers MS can provide? The onus is on Sony to prove they can, there is no evidence to suggest as such. And idk why you keep bringing up Gaikai, they are entirely irrelevant when it comes to Azure and the cloudy goodness it supplies to the Xbox One.

And yeah, Sony did offer dedicated servers on PS3. More than MS did on 360. Not sure what that has to do with the cloud servers and access on Titanfall though.

As I have mentioned many times, a lot of people do not understand the different types of cloud services and most believe they are all the same.  Its hard to discuss such issues when people do not take the time to inform themselves.  Its to the level where if someone mention Gaikai in the same sentence as Azure, you almost have to dismiss the comment.  The 2 platforms are not even close in concept, scope or scale.  If anyone is believe that Sony can just flip a switch and change Gaikai into a Paas (Platform as a service), they really need to do some research.

When some of the biggest companies in the world (Apple and Samsung) use MS cloud service for their products you have to take notice.  I will definitely state that I do not believe Sony can deliver dedicated servers for every 3rd party developer for the PS4.  For one of Sony's biggest games which is Killzone SF, Sony is not doing dedicated servers.  If that doesn't speak volumns I do not know what does.