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Slade6alpha said:

Thanks for the insight. So it's more of an anticipated feeling of "I know it's coming," suspensful kind of fear. I absolutely loved Uncharted, so it hurt knowing it was survival horror. I can deal with "hold your breath this is intense." Do you remember that scene in Uncharted 1 where you had to go turn on the power for that generator? and you were attacked by those symbiote things. That was the intense feeling, I didn't find that too scary.

Yeah, you can basically see everything coming before anything happens. The atmosphere is mostly abandoned places (like the generator room in uncharted) because it takes place 20 years after the outbreak. But the zombies aren't nearly as fast in TLoU like they are during the Uncharted game because they are like bats and see through sound (hence them making clicking noises). That means you won't have the action like Uncharted so you'll be stealthing through most of the game. That's why I say it's more like hold your breath because (for me at least) you need to get close to the infected to take them out. If you play on anything less than hard you don't need to sneak as much because supplies are common. That means you can use ammo more and bombs.