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Kasz216 said:
pokoko said:
Final Fantasy Tactics. The story was fantastic. It was A Game of Thrones in sprite form. I'm not kidding about that. War, murder, social injustice, betrayal, revenge, regicide, patricide, power struggles between church and state, and the skewed perspective of history were all themes. It was mature in every sense of the word.


I'm curious, have you played the games that Final Fantasy was the spirtual successor to?

 

For me, Final Fantasy Tactics story never really won me over because it was more or less just trying to convert over the Tactics Ogre/Ogre Battle world in Final Fantasy form.

To me, it never matched the storytelling power that was found in Tactics Ogre: LUCT.

I wouldn't say Final Fantasy Tactics is Ogre Battle in Final Fantasy form, because there's really nothing to say what Final Fantasy actually is.  It's just with Yasumi Matsuno doing the writing, he decided to push the story of a nation in conflict like many of his games.  It's not the first Final Fantasy to have that style of story though.  Final Fantasy 2 and 6 have the same basic premise in story telling, exccept both games have the empire as the dominant force against everyone else where as Final Fantasy Tactics has two main forces against each other while you and others are against them and each other.

*edit*

Every Final Fantasy has an enemy who has control over a single opposing force, but the two above are the ones that are more like Final Fantasy Tactics than the others and also came out prior to Final Fantasy Tactics.