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It's a decent game and far from great.

Story was on the weaker side, the morals and ethics and moral choices poor.

The level design and mission design was far too linear and artificial and it all felt forced, as if the whole game was designed based on a game-making manual. Every task, every placement of objects and people, everything you are supposed to do in this game is too thought out and directed. Nothing is spontaneous or random. No room to improvise. Damn, I hate this cynically directed game design. This is my biggest criticism about this game.

Stealth gameplay was poor and AI poor.

It felt very much like Rage, only slightly better. Both are very cynical in their game design, both feel forced and artificial.

I don't even know if it's a decent game.