Unfortunately that Neogaf list is likely bunk. Sourcing some third rate website or offhand producer comment that a game is 1080P is meaningless. Especially since pubs and devs aren't in the habit of divulging potentially negative information about their game, and many have zero tech knowledge. A lot of non technical suits assume since the game supports 1080P output that that is the rendering resolution, yet that isn't true.
Yes I agree in some cases like Ryse or COD:Ghosts the resolution is confirmed, but in many of those other game's cases the evidence is slim.
The only way to know for sure is for a pixel counter to count pixels in framebuffer grabs (not PR shots), and I only know of 2-3 people in the world who have the skill to do that (a couple guys on Beyond 3D basically). This wont happen until the games are released.
As I say, when a dev comes out and specifically addresses the issue like Crytek with Ryse, that's legit. But in many of those other cases it's not so.







