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ListerOfSmeg said:
famousringo said:

It isn't that simple. While the 360, PS3, and Wii U may use similar instruction sets, there are many, many ways in which their architectures differ. How much memory and cache there is, how they're organized, the nuances of their graphics processors. Perhaps a single core of the Wii U CPU is better at integer calculations, but worse at floating point than the other consoles. Any tuning for performance you do on one platform is bound to get thrown out the window when you move it to another.

NO dude you dont understand. PS3 is not similar to 360 or Wii U as its not Power PC based. 

 


I stopped reading right there because:

http://en.wikipedia.org/wiki/Cell_processor

"Cell is a microprocessor microarchitecture of an Accelerated processing unit that combines a general-purpose Power Architecture core..."

The Cell goes off into left field with its co-processors, but it is Power PC based. 

@ishiki

Yeah, it's going to be really hard to buy this on Wii U and not feel like a chump when PC gamers are getting it as $5 DLC.



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