I'd say Kinect 2.0 is more evolutionary than revolutionary, but after all Wii too, despite being a viable and affordable evolution of previous experimental tech, is nevertheless considered revolutionary. Kinect 2.0, thanks to computing power become plentiful and affordable, makes possible in real world what was previously possible in theory, but too expensive. So for both Wii and Kinect 2.0 we could say that despite NOT starting the revolution (even Wiimote is just a viable and affortable version of wand controllers initially made for PC), they ACCOMPLISH it.
About the 10 products featured in the article, I liked the most the 3D scanner and the affordable CAM mill.







