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happydolphin said:
fatslob-:O said:
happydolphin said:

How do you know that's not a design choice rather than a limitation? It was ported to the PSWii60U, are they also struggling with draw distance?

Correlation versus causation.

It's both. ;)

How do you know ;) Do you have a link to an interview that says so? Alternatively, how do you know they weren't able to find a workaround and didn't just use the path of least resistance?

How do I know it wasn't able to do a work around ?

How about those dropped frames ? ;)