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ListerOfSmeg said:
Mr Puggsly said:
the_dengle said:

Costs $20 more on Wii U?

..........why?

They had to port it!

Most of the work was already done on the PS360.


That isnt a valid reason and here is why. Both the 360 and Wii U are PPC based systems. Porting it would take no time at all. Some developers early on had their games ported to Wii U in a matter of days


It isn't that simple. While the 360, PS3, and Wii U may use similar instruction sets, there are many, many ways in which their architectures differ. How much memory and cache there is, how they're organized, the nuances of their graphics processors. Perhaps a single core of the Wii U CPU is better at integer calculations, but worse at floating point than the other consoles. Any tuning for performance you do on one platform is bound to get thrown out the window when you move it to another.



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