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fallen said:
RenCutypoison said:
fallen said:

X1:

e) 1.75 ghz Jaguar (Plus SHAPE audio chip likely ~1 CPU core of audio processing, +cloud support which we will ignore for now but could offload things like AI from X1 CPU in the future)

 

Reading shit again.

Saying cloud support on hardware side is stupid. PS4 and Wii U are connected to the internet too.

Can you point me to where Sony and (LOL) Nintendo execs mention their array of servers set up and offered to developers to help their consoles?

 

That's really the difference here. MS has their Azure cloud infrastructure ready to go, because it's a part of their business.  Someone will bring up Sony's Gakai here, but that's complelety different tech. It's more in line with what Microsoft calls "Rio" (cloud streaming service, which they demonstrated streaming Halo 4 to a windows phone)

 

I did not include Cloud in the comparison anyway, simply mentioned it as an aside. We will see. But I also think it's silly to pretend it doesn't exist. I'd say more that the jury is out how much it will help.

 

Even if it simply is used for dedicated servers for every multiplayer game, that alone saves CPU. I think AI might be another lowhanging fruit to offload from the local CPU, but again without any proof yet, I dont include it in my spec comparison. The picture could change in 2-3 years though.

 

 


Could you mention where MS mentionned it would be free for developpers ?

Plus Most devs will likely not use this power correctly, as cloud computing is only at his beginning. And finally, do you really think multiplat's will have dedicated servers on One and not on Ps4U ? 

They are a lot of awesome infrastructure in the world for cloud computing, azure is juste one of them. If this goes well on one, I see no reason (except money) for devs to not do the same on other platforms.