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snowdog said:

It's got some mixed reviews because it was probably too much for reviewers to learn the deep combat mechanics, they just didn't want to or maybe didn't have enough time to put the effort in that you need to learn how to get decent awards for each level. It's simply too difficult a game for them to play - there's no hand-holding and the game uses a unique control scheme that nobody has ever seen.


Absolutely this. I remember reading a reviewer say they give each game around ten hours before writing a review (on Eurogamer). In that time there's no way you could have experienced even half of what this game has to offer.

Also, because it's SO different to any game before it in terms of how it controls, it takes ten hours to just get accustomed to doing simple things. Sure, it's a challenge at the start, and things like getting the game to recognise what you're drawing is a real challenge to begin with and very frustrating, but once you figure it out, it starts to feel great. The complaints about the controls are just reviewers who haven't had enough time to get any good at the game.