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TalonMan said:
shams said:
Oyvoyvoyv said:
Shams, I'm certain that since DMC 4 is multiplat (and therefore costs 10% extra), costs more to make, and is likely to have less legs, Capcom made more money on RE:UC and RE4 separate, than on DMC4

Quite possible. Without some numbers, its hard to do a real analysis. RE:UC has been in development for a long time.

The profit per (shipped) unit on DMC4 is no doubt significantly higher than on UC or RE4.

And if the development cost for their internal DMC4 engine is be shared amoung various titles - that helps considerably.

...

I'm basically saying, that I think its in Capcoms interest to spread out potential releases for RE5 - release the 360/PS3 versions first, then throw it to the Wii/RE4 team for 12 months for a quality port - plus extra content.

 

 


We've known about RE:UC for a long time, but are you quite certain it's been in development all that time??? I have VERY high doubts that the development time (and cost) for RE:UC was even half of DMC4...

...which contradicts your next statement that profit per unit of DMC4 is higher than profit per unit of RE:UC. Using nice round numbers for arguments sake (since I'm lazy), say they spent about $500k on creating RE:UC (selling at $50 a pop) and about $1200k (more than double) on DMC4 (selling at $60 a pop). This translates to selling 10k units of RE:UC before making a profit and 20k of DMC4. Now, which one seems to have a higher 'profit per unit'???

And then you go on to say development costs for DMC4 may have been shared - but don't you think RE:UC costs have probably been shared as well? Don't ALL companies do this for all of their games? This would reduce costs of developing RE:UC equally, of not more, than the costs of DMC4...

Of course, my numbers are all fiction since I don't have those concrete numbers, but I don't think it's unreasonable to assume a game of DMC4's stature (and the fact that it was made for multiple consoles) would cost at least twice as much to develop as a 'rail shooter' game with spin-off stories from the past decade...


I forgot to mention that RE:UC was outsourced by Capcom to Cavia ( a low/mid japanese developer ).

Also if I'm not wrong, DMC4 was announced on E3 2006 so was in development for about 2-3 years ( at least )



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