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Third party support for the WiiU seems non-existent in 2014. It was far better on the N64, GC and Wii.

While obviously not getting nowhere near as much support as the PSOne, a large portion of the third-party titles for the N64 were exclusive for the system. At the time it seemed like games were either for the PSOne or the N64. Maybe it was due to the huge difference in power. LucasArts, Acclaim, Midway, THQ, EA and other US companies supported the system with a lot of unique software. Some of them were AAA titles even if they didn't sell like the biggest games do today. Japanese companies didn't give it much attention though.

With the GC most third-party games were multiplatform, and gamers in general obviously preferred buying them on the PS2.

Multiplatform Wii games were generally gimped ports. The exclusive third-party games were either shovelware, very casual or too niche too sell very well. Apart from Monster Hunter Tri and Dragon Quest X in Japan, I don't think there were any exclusive AAA third-party titles that appealed to core gamers. I'm sure Sonic Colors and Epic Mickey had pretty high budgets and expectations though.