Gas Guzzlers Extreme out now on Steam, new trailer released
Indie dev Gamepires has teamed up with Iceberg Interactive to deliver Gas Guzzlers, a combat racer with a wealth of multiplayer modes. Available now on Steam, gas Guzzlers Extreme boasts over 350 miles of road; more than 40 tracks; eight combat arenas; and realistic physics. The 18 cars include super-minis and “giant yank tanks” as well as muscle cars, and players must progress from a low-powered vehicle by winning a series of challenges; upgrades and customisation should make this easier. Launch trailer through the break.
Ethan: Meteor Hunter gets sadistic ‘Many ways to die’ trailer
Ethan: Meteor Hunter developer Seaven Studio has published a new trailer for its puzzle-platformer, showing all the gruesome ways the interplanetary mouse explorer can be killed. Meat Boy fans will want to see this.
Nosgoth dev blog sets up the war-torn world of vampires and humans, new images inside
Nosgoth publisher Square-Enix has posted a new dev-blog that explores the game’s world, and the conflict between humans and vampires.
Xbox One and PC cross-play: “I’m not allowed to leak things,” says Spencer
Xbox One and PC cross-play is a potential result of Games For Windows Live closing. One site has asked Microsoft’s Phil Spencer if cross-play between both formats is a possibility, and he replied by saying he’s not allowed to leak things. Curious.
Battlefield 4 beta: Obliteration mode rolling out now
Battlefield 4 developer DICE is adding the game’s Obliteration mode to the ongoing beta. It’s said to be rolling out now.
New BioShock game possible if Irrational falls in love with another idea, says Levine
BioShock: Infinite director Ken Levine has said that Irrational Games would make another entry to the series if it fell in love with the right idea. If not, he has suggested that another studio would probably have a crack.
Universum: War Front Clears KS Goal, New Footage
By John Walker on October 9th, 2013 at 11:00 am.
The extraordinary one-man project, Universum: War Front, rather significantly caught our eye yesterday. Looking like an RTS from a team of 30 made over two years, this action-strategy is impossibly the work of just Cyril Megem, under the title of StarworksArt Studio. When Jim posted about it yesterday, he was just over halfway to his modest $20,000 goal. By this morning he’s already well past it, with 23 days to go. I’ve a feeling this is going to be one of those times when a developer ends up with a whole lot more money than he was expecting. There’s new footage below.
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