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FrancisNobleman said:
zarx said:
FrancisNobleman said:
zarx said:
Jizz_Beard_thePirate said:
Direct X 11 equivalent on wiiU? WTF

What kind of magical pony dust is he running on that engine to make that happen if its true that is...


Crytek claimed that the X360/PS3 versions of Crysis 3 used DX11 equivelent shaders, just to put this into perspective.


source ?


http://www.eurogamer.net/articles/2012-04-24-crytek-has-dx11-graphics-running-on-crysis-3-on-ps3-xbox-360


"We want to make sure as much as is humanly possible can translate from a DX11 variant into a DX9 variant"

 

also the article is speculative, as in a point were developing was going on and they were experimenting tricks and work arounds to "emulate a similar thing".

 

I'd like to have an update on which features they successfully mimic'd from dx11 using their wizardry. 

We can only imagine what such talented studio could achieve on wii u though. Crysis 3 was canned by EA.

Yeah, that's the way I understood it also.  The title was click bait but when you read the whole article they stated they are using "tricks that emualte DX11 type effects" not that they are using DX11.  In fact, the lovely Xenos is only a DX9.0 GPU which cannot be upgraded to anything else. (source: http://en.wikipedia.org/wiki/Xenos_%28graphics_chip%29 ).   Anyways, the beautiful X360 version of the Witcher 2 looks to be the maximum these current gen games are gonna get in comparison to their PC counterparts.  The Wii U sporting a GPU that is suppose to use DX10.1-DX11 level effects would bring games closer to their PC counterparts than what was possible with current-gen PS360.  http://www.cinemablend.com/games/Wii-U-GPGPU-Squashes-Xbox-360-PS3-Capable-DirectX-11-Equivalent-Graphics-47126.html