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Call of Duty: Ghosts PC install is 50GB

Call of Duty: Ghosts will take up a whopping 50GB of drive space when installed on your PC, blocking installation of other games by the sheer weight of its many assets.

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Call of Duty: Ghosts to have dedicated servers on all platforms

Infinity Ward has confirmed Call of Duty: Ghosts’ multiplayer will be supported by dedicated servers on all platforms, not just PC and Xbox One.

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Watch Dogs revised PC requirements call for 6GB of RAM

Ubisoft has released a new set of minimum requirements for the PC version of Watch Dogs, but has revised its ambitions upwards from last week’s inaccurate list.

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Ouch, gonna be so CPU bound

Sleeping Dogs: Triad Wars coming from United Front Games

Sleeping Dogs developer United Front Games has confirmed it is working on a new game set in the same universe as the explosive Hong Kong action effort.

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The Long Dark gets first gameplay footage

Hinterland has released the first gameplay footage for The Long Dark, its first-person snowbound survival sim. The video clip is narrated by Raphael van Lierop, and shows the different methods of survival against the game’s frozen settings, as well as how to battle wild animals such as wolves

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Assassin’s Creed 4: Black Flag available for Steam pre-purchase

You can now pre-purchase Assassin’s Creed 4: Black Flag on Steam. If you do, you’ll be given a handful of free bonus items, depending on which edition you stump up for.

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SimCity’s first mod goes live, creator discusses the modding process

SimCity developer Maxis recently published the first draft of its modding rules online, along with a call for creativity among the game’s fan base. The title’s first modded building has gone live, and its creator has discussed the method online.

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Polygons Begone: Spy Party’s New Art Looks Lovely

By Craig Pearson on October 7th, 2013 at 6:00 pm.


I think part of the fear I had over playing Spy Party rested on the graphics. I might have overcome the horror of attempting the delicately balanced multiplayer if the characters were welcoming and not blank-faced Doctor Who monsters from the planet Do Not Want. That is a problem that Chris Hecker has been working on for some time, and now we can finally see how the new art looks and plays. The beta just updated with a test level, showing off the new room and a few of the new character models. A video is below.
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A Second Look At SOMA

By Craig Pearson on October 7th, 2013 at 4:00 pm.


We still don’t know much about SOMA, Amnesia developers Frictional’s next game. But there is a general theme emerging from the teaser videos: the first video showed an engineer attempting to communicate with what appeared to be a H.R. Giger’s CRT monitor. This new video shows the same engineer talking to a disassembled robot. In the game’s fiction, it’s a “standard UH3 articulated robot,” and it “spontaneously developed a desire to socialize from observing human interaction.” It gets creepier. Way creepier.
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Injustice: Gods Among Us Ultimate Edition Is Officially Coming To The PC

And it’s official everyone. Warner Bros has revealed that the Game of the Year Edition of Injustice: Gods Among Us will be coming to the PC – alongside next-gen consoles – on November 12th in America and on November 29th in Europe and other global territories. Continue reading

PC Exclusive “Reset” Is The Most Graphically Impressive Title We’ve Ever Seen

Theory Interactive has released a new set of screenshots for its upcoming single player co-op first person puzzle game, Reset. Reset promises to be emphasize on story and atmosphere, and its unique game mechanic is the ability to travel back in time to solve puzzles co-operatively, with yourself. The team aims to release a gameplay trailer for it on October 28th, so stay tuned for more! Continue reading

First Screenshots For New FPRPG From Planescape: Torment & Fallout II Designer/Producer

G3 Studios shared with us the first screenshots of Deathfire: Ruins of Nethermore; a first-person, party-based role-playing game that features turn-based combat, with a focus on the story and character development. Developed by fully independent developer and publisher G3 Studios in Southern California, and spearheaded by veteran game designer/producer Guido Henkel (Planescape: Torment, Realms of Arkania Trilogy, Fallout II, etc.), the game is currently in its early stages of development and is currently scheduled for release in 2014. Continue reading



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