CGI-Quality said:
People call it an "interactive movie" like that's a bad thing. Never has been. Besides, I've always wondered what people think video games are? You press buttons, you get prompts, you move the character (Vdeo Game Design 101, might I add, they're hardly ever called "interactive movies" there). All different variations of the same basic principle. |
In the case of Quantic games it might not be a bad thing. They're so outright, outspoken interactive movies that they're not trying to fool anyone. They're so outspoken to be in the borderland between games and movies that I respect them for it, I can accept it. I can see the purpose.
But to say in general that all games are interactive movies, and that that's okay, that I don't agree with. Some games are inspired by movies, obviously, but there's not a general rule that says that games must have anything in common with movies.
You describe the interactive part of gaming. Yeah, you press buttons. But the movie part of gaming is entirely different. Movies aren't interactive. And on the other end, not all games have to get influence from movies (story, presentation, passive deliverance of the artistic creation etc).







