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Creating a game that breaks new ground is like finding a new continent full of sexy women for me to have sex with. I'm not saying it can't be done. I'm just saying that it isn't as easy as it used to be. We witnessed games evolving from crude dots on the screen to fully realized worlds. Motion controls, quality voice acting, refined gameplay, 3D graphics--it's all been done.

You can play a game like Fez or Braid and realize that games of today pretty much stack up to anything released in the days of yesterday. Hell, you can download the games of yesterday and play them online if you want. The fact of the matter is that the best sex you ever had is the sex you had when it was brand new to you. No amount of "spicing things up" will ever compare to your memories of the good old days. Same goes for video games. Go ahead. Invite your friends to watch you have sex with your Super Nes while wearing a leather mask. The experience won't be any better than playing Halo 4. Trust me on this one.