Osc89 said:
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Isn't it kind of easy to get a record when there is only 2 players in the race. I am not sure if Gaikai beat Onlive since both have their strengths and weakness. Gaikai had better image quality but ran games at 30FPS. Online looks to run all their games at 60FPS but by doing so, the image quality was not as good as Gaikai. It really is up to the gamer which is more important, speed or image quality. Crysis 2 showed how a demanding game can impact controller response and latency in the signal.
One part of the article that I have talked about that will be key to acceptance of Gaikai, especially in the US and maybe even going up against MS is how close the datacenter is to the customer. Here is a blurb from that article that should be very interesting.
"On the other hand, Gaikai's server for supplying the UK is based in London (around 52 miles from where we tested the service) and it appears that the closeness of the server allows for levels of latency on a par, or even better than OnLive, even with the video stream being encoded at half the frame-rate."
I believe location will be the key to how well Gaikai or even MS Rio works and the quality of service both can provide.