The difference may not seem that large, though launch window games are already proving the difference, the gap is only going to get larger as time goes on, and it's a gap that even the most casual of gamers will notice. And it helps that Sony has some of the best 1st parties when it comes to pumping every little bit out of a system. I can't wait to see what the next Uncharted and GoW looks like. You also have the recent confirmation that MS reserves 10% of the GPU for Kinect and apps, so the output for games is now 1.18 Tflops instead of 1.31.
Also, I'd wait til Xbox One games actually launch before we even compare the two. In the past few weeks we've had Xbox One games, even exclusives that are supposed to be specifically for the console, take hits in terms of performance and graphical quality, where PS4 games seem to be getting better looking with time. I'd like to see the final products before we judge either one.







