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Mythmaker1 said:
pokoko said:
Mythmaker1 said:
When I look at the Vita, I see a console writ small, rather than a handheld writ large. It sounds like a fantastic device, but the philosophy behind it seems to be all wrong.

There is nothing wrong with the hardware at all.  If MonHun was on Vita, it would sell like hotcakes.  It's all about the games.  With handhelds, especially, it's about social games, which is something Vita lacks.  That's why Sony (and others) have been trying to find the next big Hunter game.  Nintendo put the effort into creating Handheld franchises, Sony depended on third-parties while putting their best efforts on home consoles.  The result is that Sony has no answer for Pokemon or Animal Crossing or anything that appeals to kids or females on a large scale.  It's a battle of resources and where to spend them.  

Like I said, the philosophy, not the hardware.

The idea behind the PS Vita seems to be cramming a traditional console experience into a tiny package, rather than trying to elevate the traditional handheld experience with more powerful hardware. Instead of taking smaller, more mobile-like games and pumping them up, they're taking bigger, console-style games and cutting them down.

The problem with that is that the Vita has an absolute ton of smaller games.  Probably more than the 3DS.  It gets new handheld-centric games every week.  Small games aren't system sellers, however.  Besides, with instant standby, anything becomes a mobile game.

Big social games is why the 3DS is doing so well, not small games.  What you're saying might have been true when the Vita launched but that's no longer accurate.  It might sound like I'm going out of my way to argue with you but that's not really the case.  I understand that a lot of people don't actually know that the Vita has so many smaller titles and that perception can last way past reality.