Mythmaker1 said:
Like I said, the philosophy, not the hardware. The idea behind the PS Vita seems to be cramming a traditional console experience into a tiny package, rather than trying to elevate the traditional handheld experience with more powerful hardware. Instead of taking smaller, more mobile-like games and pumping them up, they're taking bigger, console-style games and cutting them down. |
The problem with that is that the Vita has an absolute ton of smaller games. Probably more than the 3DS. It gets new handheld-centric games every week. Small games aren't system sellers, however. Besides, with instant standby, anything becomes a mobile game.
Big social games is why the 3DS is doing so well, not small games. What you're saying might have been true when the Vita launched but that's no longer accurate. It might sound like I'm going out of my way to argue with you but that's not really the case. I understand that a lot of people don't actually know that the Vita has so many smaller titles and that perception can last way past reality.








