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wick said:
Zappykins said:

When music downloads launched, most people were still on dial up, and it would take a long, long time.  Like movies were a few years ago.  And sometimes they would be charge for the time they were on the internet. 

I downloaded a game today - it was small only 1.6ish gigabtyes, seemed to take an entire 30 seconds or something.  And I don't have that great an internet connections. We can easily stream two HD movies off the same network, and throw in some other stuff as well.

With h.265 coming you can stream a 4K show in the same bandwith that would take a 1080p show today's standard.  And it can even do an 8K and 3D streams. 

Even if the game is like 30GB, who cares if you it at night or at work/school (unless you have horribale limits.)  I think it will be a very small issue in a few years (if it isn't already.)

PS Sorry that game is going to take 10 days.  That's terrible.  Can you do other things while it's downloading?  Can it stop an pick up where you left off?  (Xbox 360's do this, I would assume the PS3 can as well.)

The move from dial up to ADSL 2 used the same copper cables.

To get faster takes a lot more work.

Cable modems can do faily well up to around 20Mbps average, and some can hit 150 Mbit/s., but fiber is the future.  Fiber is beautiful, fast, clean, and can carry so much on each line.

I sort of hope Google goes bigger with Google Fiber.  1 Gigabit up and down.  So that 35 GB game would be well under a minute (assuming the company selling the game has a fast connection.)

Sadly, I don't have fiber yet.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!