Mr Khan said:
The only alternative I could think of would be hard-coding the second analogue stick to act like the pointer, and even then, how would you do other Wiimote-essential things? To do otherwise would breed too many problems, though i'll admit this solution certainly leaves a lot to be desired. |
Just don't support games that requires Wiimote, but support those that are playable via the Classic Controller Pro. Argh! I want to play Xenoblade Chronicles on the Gamepad!







