pezus said:
A_C_E said:
pezus said:
Lucas-Rio said:
The revenue generated by the game is the price*the number of sales (taxes and retailers cut included, like in movie business).
The game is 90$ in Europe (70€ = 90$) and 70$ in USA. Make the calcul with VGchartz numbers and it still is way above the 1 billon number.
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Lol, so what's with you saying revenue => shipped? You just proved yourself wrong. Because if it was shipped, over 1billion sales would reflect a much higher sales number than 17.5m (because Take-Two doesn't get $60 for each game).
The movie business reports ticket sales, just like Take-Two reported game sales to consumers. The shipments were likely 20m or more for the first week.
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Publisher's revenue is made from selling to the retailer/market, not the consumer. The store has to buy the games from Take-Two then its the stores job to sell it, not the other way around. Your movie business analogy didn't make any sense considering publishers don't know how many units were sold to consumers, only how many they sold to retail. The only thing the head corporation has 100% data on is how many units they shipped to the retailer. You learn something new every day. Your welcome.
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You didn't get my point, so let me ask you a question before I begin again:
How much does GTAV cost for the average retailer (buying from Take-Two).
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I don't know exactly but I've heard its almost break even which is why retailers like gamestop/eb games had to resort to used games in order to turn a profit.
Edit - After doing non indepth (simple) calculations, I've come with some numbers: If a game costs $60 and sold 17.5 million units then that equates to $1,050,000,000. That number is for the week. BUT! Take-Two stated that after 3 days they had already reached over a billion. Going by your logic (or my interpretation of your logic, to be fair), GTA 5 has only made about 50 million dollars in the last four days of the week. No. Just no.
The reason Take-Two stated that GTA 5 passed 1 billion dollars in 3 days was because they shipped that amount to retailers.